Game server management, rebuilt.
HivePanel is a modern, open source platform for deploying, managing and scaling game servers without the clutter.
Your infrastructure. Your servers. Your panel.
Built to be self-hosted, extensible and yours to control.
Why HivePanel
Everything you need. Nothing you don't.
HivePanel focuses on making everyday game server administration straightforward while still giving infrastructure operators the control they need.
Built for game servers
HivePanel is designed around running and managing game servers from the start, rather than adapting a generic infrastructure dashboard.
Isolated Cells
Every Cell runs independently with enforced resource limits, keeping workloads separated from one another.
Scale with Nodes
Add additional machines as your infrastructure grows while continuing to manage everything from one Panel.
Fast by design
A responsive interface focused on the tasks server owners and infrastructure administrators actually perform.
Simple migrations
Bring existing servers into HivePanel without manually rebuilding every configuration from scratch.
Open source
Inspect it, contribute to it, extend it and deploy it on infrastructure you control.
Cell management
Everything around your server, in one place.
A Cell is your running game server. HivePanel brings its console, files, players, schedules, backups and configuration together into one focused interface.
Meet the hive
One Panel.
As many Nodes as you need.
Panel is the central control plane. Nodes provide the machines that run your game servers, while Worker connects each Node back to Panel and manages the Cells running on it.
Panel
The central interface for managing users, infrastructure, Combs and Cells.
Node
A physical machine or VM providing compute capacity to HivePanel.
Worker
Runs on each Node and carries out instructions sent by Panel.
Cell
A running game server instance created and managed by HivePanel.
Infrastructure
HivePanel
Panel
Control Plane
Node EU-01
London
Survival
Paper
Proxy
Velocity
Node EU-02
Frankfurt
Modded
Forge
Vanilla
Minecraft
Add another Node whenever you need more capacity
Combs
Define it once.
Deploy it anywhere.
Combs tell HivePanel how a particular type of game server should be installed and started. They bundle the runtime, installation process, variables and startup configuration needed to create a Cell.
Comb Library
Available definitions
Minecraft Paper
Minecraft Vanilla
Velocity
Minecraft Forge
Community and custom Combs can extend HivePanel further
From definition to running server
Comb
Defines how the game server is built
Worker
Installs and starts the instance on a Node
Cell
Your running game server
Less busywork
From Comb to Cell in a few steps.
Common operations shouldn't require ten different screens, SSH sessions and handwritten notes.
Choose a Comb
Select the server definition you want to deploy.
Configure
Choose a Node, assign resources and configure the Cell's variables.
Deploy
Worker prepares the environment and installs the game server automatically.
Manage
Your Cell is ready to control through HivePanel.
Open source
Built in the open. Built to be yours.
HivePanel is being developed as an open source project. Follow development, report issues, contribute improvements or deploy it on infrastructure you control.
Follow the build
HivePanel is just getting started.
Development is moving quickly. Join the community to follow progress, test new releases and help shape where HivePanel goes next.